Did Theater Prepare Me for Filmmaking?

These are incomplete lists.

Theater gave me…

-Familiarity with actors and acting.

-Understanding what a scene is.

-Comfort with collaboration.

-Comfort with chaos.

-Flexibility – Willingness to see what is actually THERE and let that inform the process, as opposed to insisting ONLY on the original vision.

-Focus – the experience of drilling down in rehearsal and tech is an excellent preparation for the kind of single-mindedness necessary in all aspects of filmmaking.

-Resourcefulness: what stuff you have isn’t as important as what you’re able to put in the audience’s mind.

-Diplomacy and Management – you must work with many extremely talented constituencies who take pride in their work. Some more sensitive than others. You MUST be a leader. You MUST be aware of when to push and when to pull and when to let people alone to be brilliant. You WON’T always get it right. Theater and film demand this equally.

Theater did NOT prepare me for…

-The uncertainties of producing: how do you plan a film when your locations aren’t locked? You plan it, and also work on the locations. This is one of the biggest differences – a lot of the elements that are fixed in theater (the space you’re performing in…) are variables in film that must be dealt with. All location shooting involves the coordinating of an invading army, and the diplomacy of experienced ambassadors. Not even touring quite prepares you for this kind of work.

-Thoroughly understanding the 2-dimensional nature of film. Watch more movies, on a big screen. Obsess over them. Watch more. In theater the medium is humans and spaces. We need light to shape and understand the medium. So too with sound. In film the medium is light itself, and sound itself. 

-A documentary approach: removing as many performative aspects as possible from a scene and finding ways for us to experience life rather than watch a performance. Admittedly, theater demands some of this too, but I had not yet aimed at it with much energy.

-Controlling the audience’s point of view with the camera.

Knowing What the Work is

…is sometimes the hardest part.

If I only think that writing is putting words on the page, I might not be giving time over to thinking about the basic elements of the story and putting them in order.

If I only think that directing is about figuring out good shots, I might get stuck because I haven’t done the other work of figuring out how humans might operate in this space. Or I may have not done the work of really reading the script and figuring out which humans and in what space in the first place.

In my rush to check off the box of “shot list” or “script” or “schedule” I might be missing all the boxes that come before it.

But it’s hard to sit quietly and stay on the task of something that doesn’t feel like work. I don’t mean reading the script – we were trained in school that reading counts as homework. But stopping the reading, thinking about it, pondering ideas and turning them over in our heads – the ephemeral work of Digesting – it’s hard, it sometimes brings more questions than answers, and most of all we don’t Look Like We’re Doing Something.

And of course, the time comes when the work *is* putting words on the page, *is* placing the shots and making the list. I can indeed waste time in that preparatory phase. That’s the whole idea of phases. You must move between them. You can even cycle through them quickly, with experience.

But when I skip a phase, or short change it, it shows.

“How hard am I working?” isn’t enough.

So: I must know my phases.

Who Comes Before What (Sometimes)

The question of “who” keeps coming up as important.

I’ve spent a lot of time mulling over “what” – what do I want to do? What do I want to be known for? What do I want to spend my time on? What should I get good at?

But I’ve realized (far later in life than I ought to) that “who” should often come before “what” in the order of operations.

Who do I want to work with? Who do I know that elevates the game? Who do I combine with to make something great?

If you know someone you want to work with, it helps you narrow your field of targets.

WHO do I want to spend my time with?

It’s not putting the cart before the horse if you’re thinking about “what can be done really well with this team.” It’s an act of looking at your horse and thinking about what cart it’s best suited to pull.

Who do I want to be connected with, personally, professionally, casually…?

Conversely, if you have a great idea, but your current team isn’t the one to do it, you either need a new team, or a new idea. Or you need to build in the time for your team to learn how it can execute this new idea – but in most creative work, that time isn’t readily available.

Who do I want to be? Not what, but WHO? Who pulls me towards that best, most mature version of myself?

ITERATE or…What is Up With Storyboards Anyway?

When I was rehearsing a show with Synetic Theater, we’d often stumble upon a novel idea or concept – usually a potential solution to a problem we were having with the story. Because theater is a risky act, even in rehearsal, we’d often start chatting about an idea for a while. Eventually someone, usually Paata, would throw up their hands and say “let’s just do it!” and we’d try it out and usually the answer of whether it was valuable or not would be made apparent.

A few minutes in rehearsal to show off a simple idea can save lots of discussion time.

As the technical demands grow, this kind of showcasing becomes more costly. Films are full of technical demands, and most of them are quite expensive – so often the idea is “whatever lets us do it more cheaply in advance will better guarantee the product.” The many forms of director’s preparation are all lumped into this “pre-making” concept, from script analysis, to rehearsals, to pre-viz and storyboards and shot lists and pre-shoots and overheads…and more. Some people hate some of these things and love others, and for some it’s vice versa.

I think what we’re often chasing, as directors, are ways to iterate our way in to the story. A script is an iteration of a story, and shot list is an iteration of the points of view of the story. A set of storyboards is also an iteration, though often it’s interpreted as though it is a blueprint, rather than an iteration of the story with some of the crucial parts missing (like, say, sounds and actors and motion).

Iterations, even those with flaws, allow us to step back and see not “what we’re working with” but something like what we’ll be working with when it comes time to shoot (or edit, or write…).

And when something is working, you can sometimes see it in these “pre-iterations.” They’re not the thing itself but versions that you can quickly re-do.

So I try to get better at pre-iterating, and seeing the opportunities and pitfalls of a production within those iterations, but also trying to remember this:

The map is not the territory.

The script is not the play. The play is the play.

The screenplay is not the movie. The storyboard is not the movie.

The rehearsal is not the movie. The dailies are not the movie.

The movie is the movie.